Rocketbirds: Revolution
As the primary artist on IGF triple-nominee Rocketbirds: Revolution, I created almost all the environment art and lighting effects, along with in-game particle effects and pickup items.
A mosaic overview of all screens in the game (click for full size):
![](./images/rb-mosaic-small.jpg)
and a handful of larger screenshots (click for full size):
![](./images/rocketbirds-screenshot1.jpg)
![](./images/rocketbirds-screenshot2.jpg)
![](./images/rocketbirds-screenshot3.jpg)
![](./images/rocketbirds-screenshot4.jpg)
![](./images/rocketbirds-screenshot5.jpg)
![](./images/rocketbirds-screenshot6.jpg)
![](./images/rbr1.jpg)
![](./images/rbr2.jpg)
![](./images/rbr3.jpg)
![](./images/rbr4.jpg)